Twice a week, a Foundry quest is selected and detailed. The Foundry is a mode on Neverwinter to create and propose unique quests. These quests made by the players can be noted and commented by the players. Quest really good! She is immersive, delirious and the author has taken extreme trouble to do and perfect it. Some areas are very well done so that we can perfectly soak up the atmosphere. A very big plus for the author. In the enclave of the protector, enter the building.
You will quickly find yourself having to escort someone. Accompanied by 4 guards, you will face several waves of monsters. Not very hard and once you've reached the end of the road, you'll come across a circle. It's a dial like a clock. You must activate all the hours of the dial. From midnight to 11am. We note the very good work of the author so far with small functionality that is rather innovative. Once every hour is activated, you enter another world, another dimension.
This permanent haze really makes us think that we are in a whole new dimension. When some opponents die, they leave a black cloud. The dungeon which follows is of the same quality as this world: very worked. You will have to find clues, make your way through a maze or face formidable opponents. The big plus is the player's choice by interacting with the NPCs. You can choose to help them by doing side quests or kill them to continue faster. I personally chose to save the succubus and this side quest is a game of 4 portals to activate in a certain order, to use to teleport in various rooms. A little puzzle to solve, and even more to imagine.
Neverwinter still does not finish presenting the different monsters present in his world. This is mainly about cyclops. Terrible and horrible, they are here pusisants craftsmen who put their skills in the hands of powerful evil forces. Neverwinter still does not finish presenting the different monsters present in his world. This is mainly about cyclops. Terrible and horrible, they are here pusisants craftsmen who put their skills in the hands of powerful evil forces.
One eyed Giants, Servants of Fomorians, Artisans. The Cyclops are imposing creatures from the Feywild, similar to humans in many respects except for their size and the single eye in the middle of their foreheads. They have an earthy-looking skin, ranging in color from clay to bark. The color of their eye may vary throughout the range of human irises, but they are mostly brown. Their bodies are muscular, strong and well built. The Feywild Cyclops come from long lineages of their breed that have served as slaves to fomorians for generations. Here is more information in regards to Neverwinter Zen Account have a look at our website pointssale.com.
They hold the roles of chief of the servants, or master slaves, and have spent so much time among the fomorians that they prefer to remain in this state of servitude rather than being released. The Cyclops of the Feywild have been physically transformed by the time spent in this plane. Like their masters, they have become bald and their skin has changed to a purplish hue, and like them they carry the curse of the evil eye.
چهارشنبه ۱۵ اسفند ۹۷ | ۱۰:۴۵ ۲۱ بازديد
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